Command and Conquer 3 Tiberium Wars

Thursday, July 26, 2007

August Promises Change for CNC3

First you will most likely want to check out Mike Verdu has to say about some C&C fiction inconsistencies on the EA message boards.

http://forums.ea.com/mboards/thread.jspa?threadID=255363&tstart=0



08.07.07 is code for?

So what about 08.07.07? There are a lot of rumors going on out there about an expansion. There are also deep underground rumors that the message may be delivered by Kane himself. What do you guys think? Post your comments to this blog and lets see which one of you sorry bastards is right. There will be a redesigned CNC3 Newsletter going out on that day as well. Whatever it is it has to be big so tune in.

PATCH TIME:
Also the much awaited 1.7 patch is on its way. Here are some notes posted by EA on the 1.7 Patch in case you missed them.

  1. Mothership (Speed 15% faster and now takes 8 seconds to deploy onto the signal transmitter after being cast, explosion chain reaction now has a 50% longer delay)
  1. Pitbulls (Health reduced by 15%, mortar upgrade now has a large scatter radius)
  1. Buzzer Hive selling (Sell now only gives 1 buzzer (from 3) when sold)
  1. Harvesters drop off their load more intelligently after finishing a Tib Field.
  1. NOD Harvesters have speed increased to match gathering rate of other faction Harvesters
  1. Defense Structure change (can only be built on construction yard queues) (meant to alleviate defensive structure crawling and OP)
San Diego COMIC CON Operatives:
"My children. The time has come to show all of those light saber toting, spandex wearing civilians the true power of the Brotherhood! Your mission is to invade Comic-Con in San Diego and take photos of you spreading the gospel of the Brotherhood and Green Crystal. Post your photos and/or videos on this site to receive something special."

Additional News from APOC: